StarCraft improved on its predecessor Warcraft II, which showcased two quite related playable factions, by introducing asymmetry amongst the units and technologies accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered inside the lesser-recognized 1996 SSI release War Wind. The device sorts available https://garrett1d727.bloguerosa.com/29192766/what-does-starcraft-mean